How good it is for a company to have the skills to build good games and make money from them, as well as respect for the customer. Customer orientation involves a lot of things and is not just about the price of the games. A gaming studio respects its customers when it respects their intelligence. However, for a long time now, with in-app payments and cash advances in many games, a huge number of gaming studios have gone out of business-oriented studios; But there are still gamers who value their predecessors, at least for their full-fledged predecessors. When the game content of a studio and company is commensurate with its price, we can say that the studio has taken the first step towards customer-oriented management.
The eighth generation was the generation of remasters. Believe me, so many small and large remasters have been released in this generation that their number is not much less than the new games of the eighth generation. Remasters that, although they cannot be considered graphic transformers of the original version, were largely acceptable. Well, that’s what Remaster means, just pulling the trigger on the desired title, improving the quality of the textures, improving the lighting and other things, and fixing the game’s graphics problems, and delivering a modernized title.
Examples of good remasters in this category are The Last Of Us, Heavy Rain, and Uncharted: Nathan Drake Collection, which did a very good job of today’s game graphics. Some studios go a step further and, in addition to improving graphics and troubleshooting, also fix some gameplay and sound issues; Like Call Of Duty Modern Warfare 2 Campaign Remastered, which is literally a great remaster. In this game, even the inappropriate sound of some weapons has changed and the voice actors have changed sometimes. But there is a third category!
The third set of remastered games are titles that just want to pocket money. That is, they misuse the name of a popular game, attach a Remastered or Definitive Edition extension to it, or anything else that is deceptive, and market it without much change or with very little change and less than the value of the price. Gamers also think that theycthey make an old game enjoyable today and they can enjoy it agan with a modernized graphic; Like what 2K did with the second version of Mafia. Mafia II Definitive Edition will not only disappoint old gamers and fans of the game, but will also fail to attract new fans. Join Gamefa in reviewing Hanger 13’s Mafia II Definitive Edition.
The game’s story is a part we can probably only praise. Growing up in a poor, working-class family, Vito Scaletta is forced to steal ShopsWShops his best friend Joe Barbaro because of his father’s death and financial pressures on his family. One night, the police arrive and Joe escapes, but Vito is arrested. In the midst of World War II, Vito joins the US military to spend time in prison. Two years later, he was injured and returned to his home, Empire Bay. Joe Barbara, who has already made a lot of connections, has done his military service and the war is over for Vito. Upon returning home, Scalto realizes that his father has raised $ 2,000 in debt and must pay whatever it takes, otherwise his family will be in danger.
Vito first goes to his father’s former boss on his mother’s advice, but realizes that the amount of money he earns will not be enough for himself and his family. On Joe’s advice, Vito does small things like steal cars and gas stamps, and completes missions for mafia bosses such as Dardak Papalardo of the Vinci family and Luca Gorino of the Clement family. After he provides enough money to pay off his father’s debts, he is arrested and imprisoned for stealing from the federal fund. Vito’s release from prison coincides with the death of his mother and the beginning of new problems for him and his sister and the full opening of the leg. Mafia to his life.
Really, How Much I Try to Say the Story Is Excellent And Say The Good Points Of It, Won’t Be Enough. We see one of the best narratives and characters in a story that we can write a beautiful novel based on. From the very beginning, Vito tries to establish himself in the player’s heart with his dialogues, and from time to time, they go through a period that the gamer has not seen, such as childhood or war, to get to know his character completely. The dialogues written for cut scenes or during the gameplay, which are exchanged by the main characters, are very good and do not tire you at all. The tone of the characters is very appropriate when speaking, and they express serious and funny jokes very well. Changing Vito’s character after returning from the war is one of the strengths of his character compared to the unfortunate events of his mother’s death and forced murder. Joe always tries to make things look good and under control, and he does his job perfectly as a complementary character.
The story of the game will always make you eager to continue the game because of its relatively slow process (contrary to the principles of games that are as slow as the godfather), and exactly where you think things are going well, the game is coming to an unexpected surprise twist. They mess things up and the game will continue beautifully. In this version, we didn’t expect the story of the game to have additions, and just as the original version of the game had a great story and is one of the best story games of Omar, the author of this article, Mafia II Defenitive Edition has a great story and you will enjoy it all.
The situation is different when it comes to Mafia II gameplay. Those compliments are diminished and the problems gradually show themselves. First of all, I have no problem with the Mafia name or the second version. Incidentally, the original version of the game in 2010 was one of my best video games experiences; But in 2010, not 2020. Unfortunately, there are few games that will still be enjoyable if they are re-experienced with the same gameplay after 10 years. Such games are unrepeatable masterpieces, and if you have such a feeling for a game in your life, know that game is definitely an undisputed masterpiece. There are games that are a great experience in their own time and maybe a few years later, but when you experience them 10 years later, you regret it and wish I had my mind set on playing the same experience I did 10 years ago. This has unfortunately happened to Mafia II with its re-release.
It is true that updating the gameplay mechanisms of the game is not the task of the creators in offering a remaster; But when you make a remaster and make money on it, your remaster should be a good game. It’s not uncommon for any company to re-launch their favorite games by adding a remaster and empty gamers’ pockets. When you launch a game in 2020 and in the late eighth generation; That title should be good for gamers, if not a poor game. It’s a bitter truth that turns Mafia II Defenitive Edition into a “miles away from the good.” When the game is remastered, it is not expected to be rebuilt, but at least it is expected that in addition to improving the graphics (which, of course, this is not the case in the game!), At least fix the gameplay problems. At least make the gameplay so that the experience of your game in 2020 is not “painful”.
Let’s start with the negatives of gameplay. The first thing that comes to mind in the early hours of the game, even before the game opens, is the awful and even annoying police artificial intelligence. The number of police officers in the city is really too high, and this is included in the game to bring the game closer to reality. But this is a good time for these cops to be smarter than potatoes. I used to think Watch Dogs had the most stubborn and ruthless cops, but now I say Mafia II Definitive Edition has the most carefree and ruthless cops. You see very strange scenes in front of the police, the electricity is running out of your head. For example, while driving in the simplest and most legal way possible, a police officer may suddenly hit your car from the opposite lane and chase you; Or the case where you are standing quietly on the side of the street. As much as I can tell you about the weak artificial intelligence of the police, you still have to experience the game to become more familiar with the planned catastrophe.
In the world of Mafia II, it’s not just the cops who are doing stupid things; NPCs may be even weirder. Almost silent people, apart from being too artificial in design, do not have the slightest bit of natural behavior. Really, why should the shop owner laugh at you while you are shopping in the shops and the police find you and start shooting, while the windows of his shop are shattered by the police shooting and he doesn’t look out at all; Now the screams and shouts of help that are also found in GTA San Andreas. After that, we will reach the solitary world of the game. It is true that Mafia II is a fictional title and does not claim to be detailed in its world; But in that case, why not at least one or two sub-missions for the main mission in the game. But there were few titles in Sandbox and Open World that told a variety of sub-missions so that their plot would not be so empty at least at a glance.
In 2010, the gameplay was considered a pleasurable gameplay. But this is no longer the case. Unfortunately, this has become obsolete after 10 years, and with the exception of the precision marking system, the rest of the work with firearms is not very enjoyable. The main character’s marking and staying in Aim mode for a few seconds and the lack of a button to return to normal mode, the lack of Gun & Run system and the lack of Blind Shot, which is quite noticeable, especially in Hard degree; Shooting in another game is not that enjoyable experience 10 years ago.
The game guide sometimes confuses you more than the guide. For example, in some missions you will be asked to do something, but it must not be done completely, and if you only do part of it, the game will go ahead and it doesn’t matter; But you can only know this once you experience it yourself, and the game’s guide system won’t tell you anything at all, just the progress of the stage. Some tips also disappear very quickly and you have to wait a few minutes for them to re-purify. I wish they would at least remove such seemingly small and, in practice, very bad problems for the remastered version.
The checkpoint and save system is really weird. Sometimes you get a Mission to a great extent and you die or you get out of the game. When you go back to the game, you see, like regular Open World games, the SIM game system doesn’t work in the middle of a mission, and you have to go through the whole mission from the beginning. But next time, you’ll see that not only is the game checkpoint exactly 2 seconds before you die, but the save game is in the middle of the stage, and the game is automatic, and you have no choice but to try to pass the stage in the same way! It’s interesting that even if you mix Retry Mission, it doesn’t matter and the game will be loaded from the same checkpoint two seconds before. So in the face of the above difficulties, try to always be equipped with the mission to avoid such problems; A little carelessness will force you to start the game from the beginning!
Well, we have to be fair and talk about the goodness of the gameplay. The game is very diverse in missions and stages such as theft, murder, derivation, infiltration into a secret place at night and stealth, chase and so on. It is also very entertaining. Despite the similarity of some of these missions during the game, you will not feel repetitive at all, and thanks to the atmosphere, story and good implementation of the steps and missions, the game will often be new to you. The variety of weapons is also acceptable, and the game includes many types of light and heavy weapons, and despite the slight differences, in some cases each has added to the variety of weapons in the game. The marking system works exactly as it was told, and many headaches await you. The shooting system is still efficient during shooting, and despite the availability of better versions of it, even in time-supply games, it is not possible to skip a good game cover.
The game’s struggles are well over. You can punch or punch during light or heavy fighting, and finally make the enemy work with a finisher. The game’s CQC system is simple, but its simplicity adds to its appeal. These parts are not at all lucky or very easy at all, and you have to carefully evade the blows and hit the opponent with your fists on the ground. One of the good strengths of GamePlay is the great variety in the personalization of vehicles and, of course, their variety in the game environment. The number of vehicles in the game and their variety is high, and driving a variety of old cars with paint, tires, license plates, and other things that you have personalized has its own fun.
When a game is remastered, developers are expected to at least get their hands on the game’s graphics and offer a title that is somewhat compatible with today’s generation of graphics. If Hanger 13 had done the same for the game, it would be much better now. Unfortunately, the game’s graphics have not changed much except in a few cases in textures and shading, and if it weren’t for the comparison videos on the Internet, we wouldn’t have noticed many of them at all. I really don’t know what to say; The game is remastered, but there is no special graphic progress! Leaving aside the poor quality of textures, we find that the effects of the game are unattainable, which is really unfortunate. Why should the effects of smoke and fire be so artificial in a 2020 game? Isn’t it a remaster game? So why aren’t these things corrected? Only developers can answer these questions.
Unfortunately, even in the game environment, even the bug is sometimes seen, and it is not really clear what the creators did about the game’s graphics, which did not allow them to correct the bugs of the remastered version. Faces don’t change much except for details other than wrinkles, and they look old-fashioned. Unfortunately, the graphics of a remaster game are the most important donations, but the creators have underestimated in this part that the game has nothing new to offer compared to its old version. Electric environments and snowfall, such as game lighting, are among the game’s graphics strengths, and I can even say that the texture quality of the machines is one level higher than the rest of the game’s components.
The music in the game, whether in the menu, in the final credits, or on the car radio or on sensitive missions, shows itself in the best possible way and is in perfect harmony with the gangster and mafia atmosphere of the game. The rhythm of the music is mostly calm and relaxed and fits the cool and beautiful atmosphere of the game. The voice acting of the characters and the environment is also very good, and the voice actors, in addition to matching the faces, have done their job well at all times and as main and secondary characters.
In short, Mafia II Defenitive Edition is not a good game and is not worth $ 30 at all. Unfortunately, the game not only did not solve the problems of the original version, but also added new problems in terms of gameplay. The game’s graphics have not changed significantly and are not suitable for a game in 2020. The very weak AI of the cops, the bugs (not seen in the original version) and the old-fashioned gang without any improvement or advancement will not bring you a pleasurable experience. Except for the story and the music and the positives mentioned in the gameplay, which had nothing to do with the game being remastered or not, there is no specific strength for the game.