Episodic Horror | Song of Horror Review

Articles ، PC ، PlayStation ، Reviews May 2, 2020, 10:13 am

For some time now, episodic titles have been popular in various genres, and of course, Adventure in the gaming market. The starter was definitely Telltale Games, which offered several quality titles and even won the Best Game of the Year award by one of them, encouraging many other large and small companies to make episodic games. The release of episodic games had many pros and cons; Some believed that the story of a 20-hour game was not the reason for its fragmentation and should be presented in a complete title. . I agree with the second disbelief. Maybe if it was 10 years ago and the market was full of solo games and the hot story games market, I would have said the opposite; But in this situation of fictional games, A Torn Shoe In The Desert Can Be A Valuable Gift.

Today in Gamefa we are going to introduce you to one of the other episodic games and review it. Song Of Horror, made by the not-so-famous Protocol Games studio and published by Focus Home Interactive, is one of the most respected games of this genre, which has been well-received by its creative creators. A title that, like its name, probably evokes the sound of fear in your body. Join us for a review of Song of Horror.

Today in Gamefa we are going to introduce you to one of the other episodic games and review it. Song Of Horror, made by the not-so-famous Protocol Games studio and published by Focus Home Interactive, is one of the most respected games of this genre, which has been well-received by its creative creators. A title that, like its name, probably evokes the sound of fear in your body. Join us for a review of Song of Horror.

In the same original trailers, Song Of Horror emphasized the term psychological fear and scary environments. An environment that portrays the game well. The game’s atmosphere, while talking to you during the game about the intensity of its good design and construction, sometimes suffers from a lack of Hamas dialogues. As I said, making more quality episodic titles will require more budget, and we certainly won’t be able to expect that much from a small studio. So I lowered our level of achievement from the game and started playing. In the very first moment, what caught my eye was the interesting system of flashlights, the character selection system, and the game’s fear mechanics. The game’s flashlight is different for each character, and you can completely change its direction with the analog on the right, and its importance is in determining the hidden objects by turning on the flashlight.

The gameplay is divided into two parts: solving puzzles and survival. In the puzzle solving section, in 80% of cases, you have to find the required objects from the corners and different places of the big penthouse, which is the game location, and combine them, and then use it according to the mission and game request from you in the right place. I don’t know how familiar you are with the Adventure game system, but in these games, the mission or object that the game’s protagonist is struggling with must be quite clear so that you can solve The Main Puzzle by solving It Part By Part.  In Song Of Horror, sometimes your main goal is not clear. This means that the game has given you a main goal and no more data enters your brain. In this case, the gamer will be confused and despite being easy and logical Of 90% of the game’s puzzles, These Times Will not be pleasant for you.

The gameplay is divided into two parts: solving puzzles and survival. In the puzzle solving section, in 80% of cases, you have to find the required objects from the corners and different places of the big penthouse, which is the game location, and combine them, and then use it according to the mission and game request from you in the right place. I don’t know how familiar you are with the Adventure game system, but in these games, the mission or object that the game’s protagonist is struggling with must be quite clear so that you can solve The Main Puzzle by solving It Part By Part.

The game’s scarecrows are really well done. The game’s fear and survival system is random. The main place of the game is a large house consisting of several floors and basements and ethics that you have to look for almost in detail. There are several threats to this home. First of all, there is a wandering spirit in the game that, from time to time, accidentally follows you invisibly, and you can only recognize its existence by its face. In these cases, all you have to do is escape and hide in a safe place. Now, you are not completely safe in a safe place, and the evil spirit can still find you. The second mechanism is the fear of playing at the doors. There are many evil spirits behind the doors of the house, and you have to listen to its sound and then guess whether or not to open the door. There are also many times when the doors themselves are opened by these demons, and you have to constantly close your doors with a lot of stress and difficulty in the form of QTE courses, which are very interesting.

The game’s story is about Daniel, a publishing employee who lives a very simple life after separating from his wife. A very boring and routine life. One day, his boss called him and announced the disappearance of one of their clients, who had accidentally signed a heavy contract with them to publish a book. The boss asks Daniel to visit the client’s house despite the holiday being closed. Daniel Klafe goes to the place at the request of the boss and finds a strange house. Closed suitcases, strange symbols on the wall, and so on. Surprise Daniel. After a short tour, he notices a door in an unusual place near a staircase and enters. It’s been two days since Daniel’s arrival and the game hasn’t been announced yet. Now you have to take turns playing the role of one of Danny’s wife’s characters, the boss or an electrical technician, and search through different sections.

The narrative of the game and its character, although not excellent, have worked well. Gradually, you will discover Daniel’s past and playable characters in handwriting, and this will become clearer to you during interesting monologues. The sound system in the game is very important, so you have to listen to everything, even the monologues, out of fear of a character. The characters’ facial expressions and artistic graphics come out of the water very well, and it’s a little more than just a budget-savvy game. The game had a lot of graphics problems at the beginning of the release, but with the introduction of consecutive updates in a short time, all of them were resolved

The narrative of the game and its character, although not excellent, have worked well. Gradually, you will discover Daniel’s past and playable characters in handwriting, and this will become clearer to you during interesting monologues. The sound system in the game is very important, so you have to listen to everything, even the monologues, out of fear of a character. The characters’ facial expressions and artistic graphics come out of the water very well, and it’s a little more than just a budget-savvy game. The game had a lot of graphics problems at the beginning of the release, but with the introduction of consecutive updates in a short time, all of them were resolved, and now we are faced with a game free of any technical problems. The game’s frame rate is now steady, and without a High End system, you can enjoy the game perfectly with a good frame.

Sound is the most important element of the game and the game has nothing to do with sound and music. The music is played at the best and most appropriate moments and has such a good rhythm that it raises the anxiety in you. The sound of objects and the environment, which are almost the most important elements of the gameplay, are clearly heard, and we do not see any bugs or sound problems. The characters’ lip sync is satisfying, even though it has more work to do, and it gets great with a little upgrade. In terms of sound and music, the game will get a perfect score.

Sound is the most important element of the game and the game has nothing to do with sound and music. The music is played at the best and most appropriate moments and has such a good rhythm that it raises the anxiety in you. The sound of objects and the environment, which are almost the most important elements of the gameplay, are clearly heard, and we do not see any bugs or sound problems.

Song Of Horror is an episodic-puzzle-scary Adventure game that could have become a memorable title if it didn’t have a few problems. The simplicity of many puzzles prevents the game from reaching its original potential, but we still have a very good episodic and scary title. The game will definitely scare you and you have to really push your brain to get rid of some of its puzzles. Song Of Horror is well worth a try.

 

 

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