Again, A Masterpiece | Final Fantasy VII Remake Review

Articles ، Exclusive Gamefa ، PlayStation ، Reviews April 24, 2020, 9:17 am

Like many works of art, some games are so popular among fans of the industry that it will be difficult or impossible for most people to accept the changes. Definitely, one of the things that prevents the right changes in such popular games is the fanatical interests of many fans, which prevent the revival of that work. Final Fantasy 7 was definitely one of those titles that, despite the fact that 23 years have passed since the release of the original version and its masterpiece, we may not have had any remakes of it in the seventh and eighth generations. The reasons for the game’s popularity are clear: the story of the masterpiece and the cinematic, new and heartwarming characters, many of which, while not well-suited to the game world, made the gameplay and narrative more compelling.

Let’s See How Final Fantasy VII Will Amaze You Again, After 23 Years. Be With Gamefa. It’s The Final Fantasy VII Remake Review.

One of the things that made the fans angry from the beginning was the announcement of the episodic release of the game. Many of them said that the original game was a complete single version, and Square Enix did so only to make a profit from the game. Even the most optimistic people come up with the idea, but is it true? Fortunately, this is not the case at all. The first episode of this game, which you are currently reading, is such a complete game that if you don’t know from the beginning of the game, there is another game that only one-third of it has been reconstructed and the rest of the story is half-finished

One of the things that made the fans angry from the beginning was the announcement of the episodic release of the game. Many of them said that the original game was a complete single version, and Square Enix did so only to make a profit from the game. Even the most optimistic people have the same mindset.But is this true? Fortunately, this is not the case at all. The first episode of this game, which you are currently reading, is such a complete game that if you don’t know from the beginning of the game, there is another game that only one-third of it has been reconstructed and the rest of the story is half-finished. But The Problem Is How Much Final Fantasy VII Has Changed In Its Remake? So We Necessarily Are Going To Examine A Theory.

story completely from the original game and don’t touch any of it, and don’t create omissions and additions, just by modernizing the graphics of the title. 2- Creating changes or additions. A story and gameplay while modernizing graphics. Fortunately for logic fans and unfortunately for fanatical fans of the game, this remake is ultimately an honor in the second category. If you expect a remake without any changes other than graphics, you already know that the game has not met your expectations.It’s nice that the game has added new gameplay systems, and even new and complete storytelling items can be seen in the game. This title is a completely modern remake of a 23-year-old game; Both in terms of gameplay, graphics and finally new and beautiful Story items.

The game’s frameworks and game art graphics are also perfectly level. The game’s ratings alongside the firmware are perfectly stable and without a slight drop in frame and lag, it’s definitely encouraging, and we hope all the episodes of the game are so remake. In the original version, we saw a rendered background. But this time we are witnessing scenes and cutscenes of cinema and Real-Time that will engage the gamer even more.

So far, all I’ve said is comparing the story to the main game, and the pros and cons of the changes. But new fans of the game also have the right to understand the story of the game to some extent; However, I am sure that the story of this game and all the games in this series in general are so complicated and beautiful that it is a pity that I want to summarize it in a few lines and say that this was the story of the game and one has to do it in the form of different characters. Taste and experience to enjoy it enough and necessary.In short, the story of the game is that you play the role of Cloud Strife, a mercenary who is hired by economic activists Of Midgard (Avalanche) to fight Shinra, a large energy company, and those who are destroying the land and the corner. They are, destroy.

But what’s The Problem Of The politicians and people who have hired Cloud with this big company? Shinra is extracting Mako and mass-producing it through rectors and selling them for profit or for personal use. Mako is the energy with which the midgard lives, and it is like the blood that flows in the human body and on which the whole midgard rests. Simply put, Shinra is killing the whole land and its inhabitants, and you have to stop them.At first you are only thinking about getting your money’s worth in order to destroy Shinra, but gradually, seeing the company’s postage and the amount of bloodshed to gain power and profit, you will become their most important enemy and you will have much higher goals than money. . Along the way, you meet many people and travel with two members of Avalanch, Tifa and Bart, to destroy the postal company.

The return of popular characters doesn’t just include one or two scenes, and many of them now have a broader story. This is especially true for Jesse, Big, and VJ, who were the only players in the original game and we didn’t know much about them, and each has its own story and motivations. Of course, we are accustomed to always having a character named Vaj and Biggs in different issues of this title; But this is the first time such a character has been addressed. Interestingly, these are not the only things added to the story

Fortunately, these two characters are with you almost throughout the game and give you a beautiful reunion. Not only Tifa and Barret, but all of our favorite characters are back in the original 20% of the original game, and you’ll create beautiful nostalgic moments with them.The return of popular characters doesn’t just include one or two scenes, and many of them now have a broader story. This is especially true for Jesse, Big, and VJ, who were the only players in the original game and we didn’t know much about them, and each has its own story and motivations. Of course, we are accustomed to always having a character named Vaj and Biggs in different issues of this title; But this is the first time These Characters has been Addressed So Much.

Interestingly, these are not the only things added to the story. There are a lot of details and even completely new stages in the game that were not mentioned in the main game at all, and they play a very important role in understanding the story and its breadth, and include completely new story points. Believe in storytelling additions. In the main game, there is a famous section that old fans are quite familiar with.The Sector 5 Reactor scratch lasted only 30 minutes and 1 hour in the main game. Now this chapter will take you 12 hours. The truth is that Square Enix should be praised for these great additions.

If you thought the game’s story had a lot of additions, what would you say if you saw the game’s combat system? The game’s combat system has been completely redefined and while maintaining the original taste of the game, it has defined a new system for itself. From a very different point of view, Final Fantasy 7 had struggles that formed the pinnacle of the combat system in JRPG games. This time, instead of a turn-based strategy fight with ATB boring automatic strips, we’re seeing action-oriented but loyal to version 7. This time, instead of waiting for the ATB to fill up, you will need to fill your bar personally by attacking anyone from your party.

If you thought the game’s story had a lot of additions, what would you say if you saw the game’s combat system? The game’s combat system has been completely redefined and while maintaining the original taste of the game, it has defined a new system for itself. From a very different point of view, Final Fantasy 7 had struggles that formed the pinnacle of the combat system in JRPG games. This time, instead of a turn-based strategy fight with ATB boring tapes, we’re seeing action-driven but loyal to version 7.This time, instead of waiting for the ATB to fill up, you will need to fill your bar personally by attacking anyone from your party. This time, each person has their own ATB and must fill it with their own personal attacks, and the fights have become quite skill-based. You can switch between three party characters at a time, and you have to have a strategy for that, for example, there are a lot of high-flying and floating enemies in the game that aren’t very good for the class. At this time, easily switch to Barret with D-Pad and kill them with your gun. Switching between characters has no spatial or temporal limitations.

Of course, the issue is Very simple Until the status Effect Comes Up In game,  opens up to the game’s struggles and multiplies its difficulty. These effects, which are also used by enemies, can, like many Japanese role-playing games, have various effects, such as catching fire, freezing, weakening, and so on. So for this reason, you have to constantly switch between characters to avoid the death and hardening of your work in the fight against the enemies of the game. After a while, you will get used to this and you will find that the struggles are not as difficult as they seem at first, and you can enjoy the great struggles of the game with high speed and switching between characters and learning the mechanism and capabilities of each character.

Saying that the game’s struggles are hard will not be a reason to scare you during the game. After all, this is a Final Fantasy, not a Dark Souls, and during your 40- to 50-hour experience, if you keep equipping yourself with the right equipment, you won’t be afraid of a one-off; Even in the final chapters of the game, the competition is really challenging.

However, becoming a professional in combat requires a lot of practice and switching between characters, and at first you will fail many times, and even when your hands are sharp and you have high skills, you still do not have easy work and you have to repeat mechanisms such as changing characters many times. I dare say that the game’s struggles will not be repeated. You may switch to a very useful weapon in combat and even just fill in the ATB characters to use their special feature or block a powerful Attack to another character due to the position in the fight or whether the character is equipped with a very useful weapon. Falls in the game. Fortunately, the combat mechanisms have worked so well that they don’t replicate the game. The only problem with the camera game is that sometimes it’s hard to control and it gets on your nerves.

Saying that the game’s struggles are hard will not be a reason to scare you during the game. After all, this is a Final Fantasy, not a Dark Souls, and during your 40- to 50-hour experience, if you keep equipping yourself with the right equipment, you won’t be afraid of a one-off; Even in the final chapters of the game, the competition is really challenging. The more you fight and fail, the more you will try to strengthen yourself and experience the enjoyable system of struggles over and over again. At the end of this section, I have to say that the game’s struggles, no matter how action-oriented, are still far from the fifteenth version of the game, and we are witnessing far more eastern struggles in the game.

For beginners, metrics are small colored balls that are placed in the slots of your weapons and give you a certain ability, energy or spell. Some of them even summon a monster to the battlefield and help you. Winning each fight gives you an AP that enhances the available metrics for all party characters. You can change the material of each character outside of the fight whenever you want.

The FFVII Remake works very well in many ways, and at the same time has very small complexities and differences in gameplay and design with the original version. In the original version, increasing the level of your character increased the main abilities of the character, and the rest of the improvements depended on your equipment and materials. This time we are faced with the same mechanism, but with small differences. This time the level is deeper. For beginners, metrics are small colored balls that are placed in the slots of your weapons and give you a certain ability, energy or spell. Some of them even summon a monster to the battlefield and help you.Winning each fight gives you an AP that enhances the available metrics for all party characters. You can change the material of each character outside of the fight whenever you want. But the important thing is not to end the game with a specific material for a character. Due to the variety of enemies and different situations in the fights, you have to collect a lot of metrics and of course you have to be careful. Material slots are limited.

You can also add metrics to your weapons using Skill Points, and get SPs every time after Level Up or side missions. The great thing is that these metrics can be shared between all your weapons, and you can reset these points whenever you want and try to add new metrics between your weapons again. This feature also encourages you to search and browse the game much more, and you will like to constantly explore the environment and try to find stronger and better materials. In general, the game is designed so that you never feel enough in the gameplay and you constantly want to upgrade your gameplay and your party with different features to understand how much power you can get in the end. You will definitely not realize everything in the first round of the game, and you will probably be completely entertained if you are a curious gamer until the release of the second episode of the game.

The game’s graphics can easily place itself in the top 3 graphics of the eighth generation. The quality of the texture of the game textures and the masterpiece lighting of the game is perfectly proportional to a last-minute title. The design of the game’s faces is excellent, and the details of the characters’ faces are clearly visible and admirable at close range. It is very natural for them to be shaded during the day and to be mobile. The thing that surprised me a lot about the game’s graphics was the animations designed for NPCs. Aside from the perfectly believable and natural animations of the main and secondary characters, even the NPCs have not been unaffected by this. Their movements in the various streets and places of the game are very similar to the real world, and it is very difficult to believe that they are just trivial NPCs.

What’s clear is that there’s a long way to go in terms of freedom of action in a game like Final Fantasy XV. The game restores the original 20% of the original version, and in the original version, these sections have a very linear structure; But that doesn’t mean there isn’t more gameplay content to experience. There are three time periods in the game where you wait for something important to happen in the story and you will do side missions or help different game forums. During these times, you will travel a lot in the game and experience many additions outside of the main story. Although these sub-missions will be repeated after a while and are not really challenging, they will bring you closer to the characters and make them more interesting.

It’s also a Final Fantasy, and it’s definitely almost Far From Its Roots without Invincible optional bosses, Fortunately, this is also the case in this remake. You won’t see these monsters in the corners of the game world this time around, but there are optional VR Mission beds in the game and you can try your luck against them. You can also fight them after the game. After the first round, the Chapters section will open, and if you select each step, all your Ability and Loadouts will be with you, and this option is a kind of New Game + Fantastic 7 Rhythmic Final. When you finish the game, a page called Stats will open for you and you will be able to see how many items you have left in the game and be sure to go to them again to complete the game and it will not matter to you how many hours you will need.

However, becoming a professional in combat requires a lot of practice and switching between characters, and at first you will fail many times, and even when your hands are sharp and you have high skills, you still do not have easy work and you have to repeat mechanisms such as changing characters many times. I dare say that the game’s struggles will not be repeated. You may switch to a very useful weapon in combat and even just fill in the ATB characters to use their special feature or block a powerful Attack to another character due to the position in the fight or whether the character is equipped with a very useful weapon. Falls in the game.

The game’s graphics can easily place itself in the top 3 graphics of the eighth generation. The quality of the texture of the game textures and the masterpiece lighting of the game is perfectly proportional to a last-minute title. The design of the game’s faces is excellent, and the details of the characters’ faces are clearly visible and admirable at close range. It is very natural for them to be shaded during the day and to be mobile. The thing that surprised me about the game’s graphics was the animations designed for NPCs. Aside from the perfectly believable and natural animations of the main and secondary characters, even the NPCs have not been unaffected by this. Their movements in the various streets and places of the game are very similar to the real world, and it is very difficult to believe that they are just trivial NPCs. Perhaps the game’s NPCs are comparable to the eighth-generation masterpiece, Red Dead Redemption 2. In addition to the believable and varied animations, their faces are also very well done, and despite the strangeness of some of them, they fit the game world and have a variety of characters.

The game’s frameworks and game art graphics are also perfectly level. The game’s ratings alongside the firmware are perfectly stable and without a slight drop in frame and lag, it’s definitely encouraging, and we hope that all episodes of the game will be remake so well. In the original version, we saw a rendered background. But this time we are witnessing cinematic scenes and scenes and Real-Time that will engage the gamer even more. The game is a real remake, and from the smallest textures to the greatness of the giant and the details, perhaps the trivial and trivial are redesigned, and we see great graphics. Delayed loading of some textures, especially wall textures, can be considered as the only graphical problem of the game that we cannot ignore due to its opacity.

The game’s music is yet another masterpiece from Square Enix. The main music pieces of the game, along with a few added great pieces, will give you a completely nostalgic feeling and will guide you through the story. The rhythm of the game’s music has changed well at different times and they are pleasant. In the moments when you walk in the beautiful world of the game and see the calm landscapes of the game so that the very busy conflicts of the game, each of them has its own parts and injects you with peace and adrenaline. As for the soundtrack, I shouldn’t expect a masterpiece, but the main and sub-characters have performed as expected and have a good level; Especially Cloud and Tifa, which have a very good level.

Final Fantasy Remake Episode 1, apart from its dependence on the main game, is a great game and can set a new direction for this series.

Finally, Square Enix took a big risk with the official introduction of Final Fantasy VII Remake and could have led to a bad defeat. Expectations of this game were very high, and the studio made a smart decision to offer an episodic game and instead pay more instead of the game. The game’s story has extravagant additions and gives the parts of the game that were just practice in the main game a fictional aspect; The characters are full of wings and new people have been added to the story. But more importantly, the game isn’t just a remake of one of the most memorable and great old games, it’s so good that it can be considered the best fantasy finale in history after version 10. The game’s combat system has been completely redesigned, and the game’s graphics are a masterpiece.

This game is so good that it should be based on this game, and I have no doubt that this title will be installed on the hard drive of our consoles for a long time. Now all that’s left is to wait for the second episode. Until then, I recommend that you play this game over and over again and enjoy this wonderful remake to the fullest. Final Fantasy Remake Episode 1, apart from its dependence on the main game, is a great game and can set a new direction for this series.

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